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CTEC
WIKI

Index

Name, CTEC

The name: CTEC was originally an abbreviation of “Classic Tetris European
Championship”. Throughout the years CTEC has been the biggest PAL tournament on location and makes the use of the CTEC name, expressing a reference to the part of the world where the NES version saw most PAL players due to European PAL format back in 1990. We are close friends with CTWC who has created the logo, and success in spreading Classic Tetris to the world.

Name, Tetris

The word “Tetris” doesn’t actually stand for anything; it’s a made-up name that was given to the puzzle game. The game’s creator, Alexey Pajitnov, combined the Greek word “tetra,” meaning “four,” with his favorite sport, “tennis,” to create the name
“Tetris.” This name was chosen because the game’s pieces, known as “Tetriminos,” are made up of four blocks each.

So, “Tetris” is a coined term that doesn’t have a specific meaning or acronym associated with it. It’s simply a unique and memorable name for the iconic puzzle video game.
The blocks in Tetris are officially known as “Tetriminos.” Each Tetrimino is made up of four smaller squares (or “blocks”), arranged in different configurations. There are seven different types of Tetriminos, each with a distinct shape:

I Tetrimino: This consists of four squares in a straight line.
J Tetrimino: This has three squares in a “J” shape, with one square extending out.
L Tetrimino: This is the mirror image of the J Tetrimino, forming an “L” shape.
O Tetrimino: This is a square made up of four squares arranged in a 2×2 grid.
S Tetrimino: This has two horizontal squares followed by two vertical squares, forming an “S” shape.
T Tetrimino: This is a “T” shape made up of four squares, with three forming a line and one square above the center.
Z Tetrimino: This is the mirror image of the S Tetrimino, forming a “Z” shape.
These different Tetrimino shapes are what players manipulate and arrange as they fall down the game screen in Tetris. The challenge comes from rotating and fitting these Tetriminos together to form solid lines and clear them from the playing area.

Source & link: 
tetris.wiki: Tetromino

GAME BOY Bug

When playing on original Game Boys the hardware has a challenge. It is not the CTEC equipment, it is how the Game Boy is build.

Problem occurs on the 2nd brick when pressing the D-pad to either side and then down. In that case the tetromino is not moving down.

Please note that the video refers to past CTEC ruleset.

RULESET NES

2023

To access the current official set of rules please use .pdf link from this block below. The rules will be downloaded or shown as a .pdf files. The latest .pdf version will always represent the official CTEC rules and therefor. If informations, paragraph, rules or definition, which is found elsewhere, differs from the .pdf then follow what is stated in the .pdf. 

NES CTEC RULESET (2023) – uploaded 4th of October 2023

Flat Tapping

GAME BOY

Flat-Tapping is a technique we see used by more players than ever before. Instead of holding the Game Boy with both hands and playing with your thumbs you place the Game Boy on a flat surface in front of you.

The Game Boy can be placed at an angle where it is rotated to reach the buttons. The surface can also be tilted so it is not completely horizontal.

In the original Game Boy version of Tetris it is also possible to maneuver and rotate Tetriminos more quickly and efficiently. It involves pressing the directional buttons and the rotate button simultaneously to achieve faster movements and rotations.

In the Game Boy version of Tetris, when you press a direction on the D-pad (up, down, left, or right), the tetriminos usually moves one cell at a time in that direction. Similarly, pressing the rotate button (usually the A button) will rotate the Tetriminos 90 degrees in the intended direction.

When the Game Boy is lying on a flat surface in front of the player, more fingers are available to manoeuvre with.

Using the Flat-Tapping technique, players can achieve the following benefits:

  1. Faster Movement: When pressing two directional buttons at the same time (e.g., left and down), the tetriminos can move diagonally instead of just vertically or horizontally. This allows for faster lateral movement across the screen.

  2. Quick Rotations: By pressing a direction and the rotate button simultaneously, players can execute rotations faster. This is particularly useful when a quick rotation is needed to fit a tetrimino into a tight space.

  3. Improved Speed: The overall gameplay speed increases as players become proficient in Flat-Tapping, allowing for faster decision-making and maneuvering.

To effectively perform Flat-Tapping:

  • Hold down the direction you want the Tetrimino to move (e.g. left or right).
  • While holding the direction button, press the rotate button (usually the A button) to rotate the tetromino if needed.
 
Flat-Tapping might require practice to master and might feel awkward at first. However, with consistent practice, players can significantly improve their gameplay speed and performance in the original Game Boy version of Tetris.

Hyper Tapping

NES

Hyper tapping in Tetris on the classic Nintendo Entertainment System refers to a technique where players rapidly press the left or right direction on the D-pad to move the falling Tetriminos more quickly. This technique allows for faster, and to some, a more precise movement, enabling players to clear lines more efficiently.

Hyper tapping is an advanced technique in the classic Tetris game for the Nintendo Entertainment System (NES) that involves rapidly tapping the left or right direction on the D-pad to maneuver the falling Tetriminos more quickly. In the NES version of Tetris, the Tetriminos do not drop instantly, and their movement speed can be influenced by the player’s input on the D-pad.

When a Tetrimino starts descending, players usually have limited time to decide where to place it. With hyper tapping, skilled players can gain finer control over the pieces’ movement, allowing them to position them with more precision and speed. By rapidly tapping the left or right direction, the Tetriminos can slide into tight spaces and fit through gaps that would otherwise be difficult or impossible to reach with regular movement.

Mastering hyper tapping is crucial for achieving high scores and surviving longer in the game, especially at higher levels where the speed of Tetrimino descent increases significantly. The technique allows players to manipulate the pieces with agility, enabling them to clear lines more efficiently and create opportunities for the coveted Tetris (clearing four lines at once).

However, hyper tapping is not an easy skill to acquire. It requires exceptional hand-eye coordination, quick reflexes, and the ability to anticipate the Tetriminos landing position. Moreover, overusing hyper tapping can lead to mistakes and misplacements, which can be detrimental to a player’s progress.

Overall, hyper tapping is a hallmark of skilled Tetris players on the NES, showcasing their ability to push the limits of the game’s mechanics and achieve impressive feats in this iconic puzzle video game. The technique adds a layer of depth and complexity to the gameplay, making Tetris a timeless classic that continues to captivate and challenge players to this day.

Hyper tapping is an advanced technique in the classic Tetris game for the Nintendo Entertainment System (NES) that involves rapidly tapping the left or right direction on the D-pad to maneuver the falling Tetriminos more quickly. In the NES version of Tetris, the Tetriminos do not drop instantly, and their movement speed can be influenced by the player’s input on the D-pad.

When a Tetrimino starts descending, players usually have limited time to decide where to place it. With hyper tapping, skilled players can gain finer control over the pieces’ movement, allowing them to position them with more precision and speed. By rapidly tapping the left or right direction, the Tetriminos can slide into tight spaces and fit through gaps that would otherwise be difficult or impossible to reach with regular movement.

Mastering hyper tapping is crucial for achieving high scores and surviving longer in the game, especially at higher levels where the speed of Tetrimino descent increases significantly. The technique allows players to manipulate the pieces with agility, enabling them to clear lines more efficiently and create opportunities for the coveted Tetris (clearing four lines at once).

However, hyper tapping is not an easy skill to acquire. It requires exceptional hand-eye coordination, quick reflexes, and the ability to anticipate the Tetriminos landing position. Moreover, overusing hyper tapping can lead to mistakes and misplacements, which can be detrimental to a player’s progress.

Overall, hyper tapping is a hallmark of skilled Tetris players on the NES, showcasing their ability to push the limits of the game’s mechanics and achieve impressive feats in this iconic puzzle video game. The technique adds a layer of depth and complexity to the gameplay, making Tetris a timeless classic that continues to captivate and challenge players to this day.

Rolling

NES

Info coming ,,,

Winners

Game Boy

YearNameCountryFlag
2015LinusSweden
2016FLIBBENSweden
2017-JJFinland
2018JaniFinland
2019Alex HGreat Britain
2020C-19
2021C-19
2022Alex HGreat Britain
YearNameCountry
2015LinusSweden
2016FLIBBENSweden
2017-JJFinland
2018JaniFinland
2019Alex HGreat Britain
2020C-19
2021C-19
2022Alex HGreat Britain

NES

YearNameCountryFlag
2015LinusSweden
2016JANIFinland
2017SVAVARIceland
2018SVAVARIceland
2019SVAVARIceland
2020*WINGBelgium
2021*SIDNEVNetherlands
2022SIDNEVNetherlands
YearNameCountry
2015LinusSweden
2016JANIFinland
2017SVAVARIceland
2018SVAVARIceland
2019SVAVARIceland
2020*WINGBelgium
2021*SIDNEVNetherlands
2022SIDNEVNetherlands

* Note: CTEC was online 2020 & 2021 due to Covid restrictions.

OTHER

Winners of Arcade, SNES & Online Silverbrackets will be added.

TEAM CTEC

Info

At the end of 2022 it was made public that CTEC has changed the structure of the organization by inviting the online community to be a permanent part of CTEC going forward. When planning and optimizing the yearly event in Denmark the team meets once a month on Discord.
The individual teams present their recent work and decisions to work individually and together with both “ad hoc” and permanent CTEC sections. One team focuses on the NES while another team is working with the Game Boy tournaments. Other teams work with solutions for streaming and the practical challenges connected to the equipment and setup on location. This way of working has opened up CTEC to make it more attainable for talented members to work on important tasks. It improves the communication between CTEC and the community greatly and includes recent events with new possibilities to be adapted and executed. CTEC now consists of members who have been either playing or organizing CTEC from the beginning and/or members who have joined the community over the years.

More

More info: Please visit CTEC TEAM page

X

Info coming ,,,

More info coming …

More info coming …